Notes & Combos
[MAIN DECK]
- 44 cards just to have enough tech cards and extra copies of cards I might need more of:
- 3 copies of albaz, the 3rd one almost always comes up as either a normal summon to fuse or extra albaz for branded fusion in case multiple get milled
- 2 copies of mercourier, the 2nd one is really nice and most players don't expect it
- Still running dramaturge, can probably cut but a free monster negate is always nice when it comes up.
[SIDE NOTES]
- 1 fusion deployment because I don't want to buy 2 more cyber dragon structure deck and don't want to spend UR on it
- 2 super poly because I don't want to craft a 3rd
- Only 6 hand traps and only covering the 3 that really wreck branded rn (max C, ash, imperm) adding more copies would hit consistency too hard, used to also run ghost bell but cut it but def a flex spot, helps against shufflers and other bystial effects
[EXTRA DECK]
- Had to cut Despian Proskenion, useful but getting Despian Quaeritis out with Granguignol's effect is great and can get a free albaz from the deck, forcing more interruption
- Predaplant Verte is kind of a sleeper, sometimes mirrorjade pass is enough to win games or at least stall until you can get back in the game, especially useful when sending Rindbrumm and if they get rid of your first mirrorjade, you can just use rindbrumm to get another one out and refresh your banish
- Alba-Lenatus just because dragon link is around and is a free board wipe, also searches fusion deployment (can also be summoned if you manage to get Albion the Shrouded Dragon on the board)
Replays
[Replays] Will note down specific ones in a day or 2, but there should be some public right now: ID: 537-668-247