Mermail Atlantean

Master I from on July 14th, 2025
cp-ur 840 + cp-sr 600
40 cards

Notes & Combos

Mermail Atlantean 3.0

I cannot play crystron because of Artifact Lancea, so here I am again with Mermails !!!!

Key Changes:

Removal of 3 Nibiru and addition of 3 Artifact Lancea

  • Because Maliss that's why, its also good with decks that needed their banish like crystron, branded, and others.

Removal of Impulses and return of Imperm.

  • Now why ? since Impulse is better that Imperm in terms of viability, well I occacionally swap them, so the 3 imperm slots is also the impulse slots. I still advocate running impulses but I have better result running Imperms than Impluse. Overall, I still recomment playing Impulse over Imperm, its a matter of preference at this point.

Removal of Crossout Designator and addition of Gameciel

  • While its nice to run Gamaciel, its really an optional card, I replace Crossout with this to strengthen my go 2nd cards, and increasing the water count on the deck.

Now I just need to charge my 3ds and replay Pokemon Sun. This format is not cool.

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Replays

MD ID: 640-184-265 for replays

You may also see replays of me playing Ice Barrier, Madolche, Branded, Marincess, Naturia, and other Rouge/Jank decks.