Introduction

Drytron is a Ritual-based strategy that single-handedly brought old Ritual archetypes to the top of the meta. In the TCG, Drytron reigned supreme over several formats. In Master Duel, this still holds true. Drytrons are a high-skill, high-ceiling combo deck that rely on tributing cards within their own archetype, or Ritual Monsters to Special Summon themselves from the hand or GY. The archetype contains powerful Ritual Monsters, but performs at its best when combined with the “Herald” and “Cyber Angel” archetypes.


Core Cards

Main Deck

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Drytron Alpha Thuban, Zeta Aldhibah

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Alpha and Zeta are the centerpieces of the Drytron strategy, and therefore must be played at 3 copies per Deck. Alpha, when Special Summoned by its own effect, searches your Main Deck for ANY Ritual Monster. Similarly, Zeta searches any Ritual Spell, however, you will most likely be searching your <component id="29"/> off of that effect. Any variation of the “ideal” Drytron opening will contain some combination of these two cards, or a way to get to them.

Drytron Gamma Eltanin

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Gamma is your key recursion piece. When Special Summoned via its own effect, Gamma will Summon any other Drytron monster from your GY. It's strongly advised to actually avoid using Gamma until <component id="30"/> has hit the board, keeping it as a comeback option in case of a blowout like <component id="31"/>.

Drytron players disagree on how many copies of Gamma to play in the main deck. However, to maximize consistency of the archetype, and guarantee a sufficient number of Drytron names, 3 Gamma is a safe bet.

Drytron Delta Altais

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Delta is the final corner of the “Core Four” Drytrons played in competitive builds. When Special Summoned via its own effect, you may reveal a Ritual Monster or Spell in your hand to draw an additional card. While arguably having the weakest effect out of said “Core Four”, Delta is an important tribute outlet for cards like “Cyber Angel Benten”, and can occasionally provide you with the perfect card from deck off of its single draw.

Being that it is the weakest of the “core four”, you shouldn't need to run more than two.

Drytron Nova

Meteonis Drytron

Cyber Emergency

Diviner of the Herald

Herald of Ultimateness

Cyber Angel Benten

Eva

Herald of Orange Light

Extra Deck

Drytron Mu Beta Fafnir

Herald of the Arc Light

Elder Entity N'tss

Beatrice, Lady of the Eternal

Union Carrier

I:P Masquerena

Linkuriboh

Tech Cards

Cyber Angel Natasha

Drytron Meteonis Draconids

Megalith Engine

Kikinagashi Fucho

Handtrap Choices

Example Decklist

Sample List by LoganJYA

Combo Lines

Alpha + Zeta (4 Negates + I:P Masquerena into Knightmare Unicorn)